Project Details

  • Isometric adventure game

  • 10 weeks half-time

  • Made with our own C++ DirectX 11 Engine

My Contributions

  • Particle Editor

  • UI/UX programming

  • Boss design

  • Boss programming

    • Animations​

    • Shaders

    • Particle effects

  • Boss Scripting

    • Abilities

    • Phases and phase shifts

  • Projectile particle effects​