Project Details

  • 2D adventure game

  • 8 weeks half-time

  • Made with the school's in-house engine

My Contributions

  • State stack

    • System to switch between different game states

  • UI/UX Programming

  • Blur shader for when the game is paused

  • Chromatic aberration shader for when the game is paused

  • Collision system

    • Colliders​

    • Collision handling

    • Collision responses